○ chrome heaven bound ○


information / characters / test build / dev log / design doc


:: Design Document ::

It goes without saying that this part of the site is a big work in progress. Jesus Christ what am I doing with my life. I'm a fandom wiki editor for myself. Believe it or not I'm actually having a blast. Without a road map game dev feels like walking through thick fog, it's the greatest feeling when I get stuck, open up my design doc and see that I've already figured out a solution. Ahh. Anyway, I don't know why anyone would wanna read this - unless you plan to join the dev team - but it's the design bible to Chrome Heaven, and I spent a lot of time on it, so I'm putting it here... slowly.

Design

Playable Characters

Party

NPCs

Enemy Mobs

Bosses

Level Design

Worldbuilding

Glossary



Screens & Menus

Splash Screen

Intro (No Save)

Title Screen

Title Screen Idle

Loading Screen

Pause Menu

Game Over

FMV Cutscene

In-game Cutscene

Bar Minigames

Apothecary (Shop)

Save Point

Credits Screen

Cutscenes & Dialogue

Player Moveset

Leveling/EXP

NPCs

Dialogue

Gameplay

Stats

Minimap

World Travel

Commands Menu

HUD

Shortcuts Menu

UI

Basics

Interaction

Traversal

Party AI - Passive

Pick-up Items

Combat Gameplay

KO (Knock-out)

Abilities

Character Animations

Elements

Equipment

Limits

Party Limits

Party Abilites

Combat

Party AI - Combat

Enemy Mob Combat

Boss Combat